Vectronix
VECTRONIX
Step into the neon-drenched arcade cabinet of a future that never was. VECTRONIX is a love letter to the golden age of vector arcade classics — a relentless, high-intensity Galaga-style shooter wrapped in a glowing blue phosphor dreamscape. Battle waves of alien formations as they sway, breathe, and peel off into cunning dive attacks along parametric curves no two runs ever trace the same way. Face down eight distinct enemy types — from skittering grunts to armored guardians and tractor-beam wielding bosses — across nine escalating wave templates punctuated by pure-skill challenge stages. Get captured and you'll fight to rescue your stolen ship mid-dive, unlocking the legendary dual fighter for double the firepower. Snag power-ups from roaming UFOs: rapid fire, time freeze, bullet magnets, slowdown fields, and one-hit shields.
But what truly sets VECTRONIX apart is its dual-display soul. Flip instantly between a pristine Vector Mode — a 5-pass shader pipeline with real phosphor persistence, chromatic aberration, bloom, and edge defocus that makes every line breathe like a Vectrex cabinet in the dark — and a painstakingly authentic CRT Mode simulating a 256×224 NTSC consumer television: aperture grille stripes, barrel distortion, rolling scan bands, RGB convergence error, power-supply flicker, and rounded glass corners. The CRT mode even reshapes the game itself, swapping organic explosions for symmetric 3-frame sprite-like bursts and quantizing the formation's breathing into discrete steps. Every pixel, every glow, every dying enemy is a deliberate callback to the arcades that raised us — now tuned for your browser, your desktop, and your iPhone. Insert coin. Trust the glow.
| Status | Released |
| Platforms | HTML5 |
| Author | Marco van Hylckama Vlieg |
| Genre | Shooter |
| Tags | Arcade, Retro, space-shooter |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |



Leave a comment
Log in with itch.io to leave a comment.